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DC Universe Online is a massively multiplayer online role-playing game
(MMORPG) based upon the fictional universe of DC Comics.
Developed by Daybreak Game Company's
Austin studio and co-published by Sony Computer Entertainment andWB Games, the game was released in January 2011.

DC Universe Online is a massively multiplayer online role playing game (MMORPG) set in the DC Universe. Sony Online Entertainment's  stated goal is to make a different kind of MMORPG, with The Incredible Hulk: Ultimate Destruction cited as one of the main inspirations for gameplay. SOE is working to make DC Universe Online more interactive than standard MMORPGs, while trying to keep their key elements, which include a leveling system, raid instances, endgame progression and inventories. The world is mainly shared, public space instead of heroes or villains owning territory. The public space features dynamically-generated content designed for both hero and villain player characters (uniquely created by the player, who cannot choose DCU stalwarts).[6]

Character Creation

The player creates a new, original character that interacts with the heroes and villains of DC Comics. Players choose their character's faction (Hero or Villain), gender (male or female), body type (both height and muscularity), personality (cheerful, flirtatious, serious, primal), and form of special movement (flight, acrobatics, or speed). Numerous hair, skin, and costume types are available, and up to 3 colors can be applied to the color scheme palette. Pre-built templates, inspired by some key DC heroes and villains, are available to expedite the character creation process.

All player-characters receive their superpowers from Brainiac's exobytes, and choose a mentor based on the source of their powers.


Characters with meta-human powers receive missions from either Superman
or Lex Luthor, and will start the game in Metropolis ;

Characters with technology-based powers receive missions from Batman
or Joker, and will start the game in Gotham City; and

Characters with magic-based powers receive missions from eitherWonder Woman
or Circe, and also start the game in Metropolis.

There are four roles in the game, determined by the type of super powers chosen:

  •  
  • Damage (aka DPS) - All players start the game as a damage-dealer.
  • Defense (aka Tank) - Players in this role defend teammates from taking damage.
  • Healer - Players in this role heal the life meter of their teammates in battle.
  • Controller - Players in this role recharge teammates energy meters, as well as stun and trap enemies with crowd-controlling effects.
  •  

The player chooses one set of superpowers for their character. Each set of powers has a Damage role and one of the specialty roles as mentioned above.

  •  
  • Fire - Tank and DPS.
  • Ice - Tank and DPS.
  • Gadgets - Controller and DPS.
  • Mental - Controller and DPS.
  • Nature - Healer and DPS.
  • Sorcery - Healer and DPS.
  • Light - Controller and DPS (available with DLC 1: Fight for the Light).
  • Electricity - Healer and DPS (available with DLC 2: Lightning Strikes).
  • Earth - Tank and DPS (available with DLC 3: Battle for Earth).
  • Quantum - Controller and DPS (available with DLC 7: Origin Crisis).
  • Celestial - Healer and DPS (available with DLC 8: Sons of Trigon).
  • Rage - Tank and DPS (available with DLC 9: War of Light Part I).
  • Munitions - Controller and DPS. Arm your character to the teeth with militarized weapons. Inspired by Sgt. Rock.

Power Sets announced for future releases:

  • Atomic - Blast your enemies with nuclear-powered energy. Inspired by Firestorm.
  • Serums - Inject your character with exotic chemicals. Inspired by Bane.


Each character is given a communicator appropriate to their faction, via which they receive urgent communications from their mentor and his/her colleagues and subordinates; heroes will frequently receive status updates from Oracle
, while villains will receive data from Calculator. In addition to assignments from their mentor, player characters may also receive requests for help from other mentors of the same faction. Player characters may also accept missions from non-player characters (NPCs) in the street, usually minor characters from their faction. There are also opportunities for quick street encounters appropriate to the character's faction: for example, a hero character may encounter a thug robbing an armored truck, trying to break into an office building, or in the process of mugging a citizen; while a villain character may be presented with opportunities to assist NPC thugs with an armored truck robbery, or assault a citizen using an ATM. All NPC interactions are fully animated and voice-acted. Player characters will earn threat ratings that will cause NPC heroes and villains to interact accordingly with the character.


The shared worldspace offers primarily solo and team player versus environment 
(PvE) gaming opportunities in the form of open air missions and instances, although player versus player (PvP) combat is also possible in this worldspace. Other PvP and PvE gaming is available in various types of queued instanced encounters: "Legends", small scale PvP combats in which players take on the identities of iconic characters (continued success in Legends combat unlocks additional iconic characters); "Arena", small scale PvP combat in which players fight as their own characters; "Alerts", 4-player cooperative team missions; "Raids", 8-player cooperative missions; and "Operations" which can consist of either 4 or 8 player missions and take place in a mix of instance-based maps and the open game world. Success in PvE missions is rewarded with in-game currency, costume pieces, equipment and consumables, while PVP combat is rewarded with unlocks of special equipment sets.